Normanhurst Nitro · FRC
C.L.U.T.C.H
NEON V5
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Normanhurst Nitro · FRC Scouting System
PROJECT
C.L.U.T.C.H
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Match
Scouting
In-match tracking
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Pit
Scouting
Team capabilities
// Raw Data Output
Match Scouting
// Normanhurst Nitro · In-Match Performance Capture
01
Pregame
Match Type
Practice
Qualification
Final
Match Number
Match #
−
+
Team Number
Team #
−
+
Scouter Initials
02
Autonomous
Fuel Made
Auto made
−
+
Fuel Missed
Auto missed
−
+
Auto Climb
Yes (L1)
No
Auto Intake Location
Did not intake
Depot
Neutral zone
Human station
03
Teleop
Fuel Made
Teleop made
−
+
Fuel Missed
Teleop missed
−
+
Active Strategy
No Strategy
Shoots
Inbounds
Defends
Inactive Strategy
No Strategy
Shoots
Inbounds
Defends
04
Defence
Method of Defending
None
Blocking trench/bump
Disrupting source
Dealigns shooters
05
Endgame
Endgame Type
No Endgame
L1 Climb
L2 Climb
L3 Climb
Failed Climb
06
Miscellaneous
Robot Disabled?
No
Yes
Robot Tipped?
No
Yes
Penalty Amount
Penalties
−
+
Extra Notes
Useful observations only
▶ Submit Match Data
Pit Scouting
// Normanhurst Nitro · Team Capabilities Capture
01
Prerequisites
Scouter Initials
Team Number
02
General Capabilities
Drivebase Type
Select…
Swerve Drive
Tank Drive
Other
Can Score Fuel?
Select…
Yes
No
Fuel Storage Capacity
0
1–10
11–20
21–30
31–40
40+
03
Auto Capabilities
Has Auto Routine?
Select…
Yes
No
Auto Actions
Shoot fuel
Intake fuel
Inbound fuel
Climb
04
Endgame Capabilities
Climb Levels
Cannot Climb
L1
L2
L3
05
General Strategy
Defense Focused?
Select…
Yes
No
Active Alliance Shift
Unknown
Shoots
Inbounds
Defends
Inactive Alliance Shift
Unknown
Shoots
Inbounds
Defends
06
Miscellaneous
Field Navigation
Goes over bumps
Through trenches
Extra Notes
Useful observations only
▶ Submit Pit Data
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